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Build Game Worlds That Players Remember

Learn 3D art and animation from working professionals who've shipped actual games.

Most online courses teach you software buttons. We teach you how to think like a game artist. You'll work on portfolio pieces that look like they belong in real projects, not tutorial examples.

Student working on detailed 3D character model in professional game development environment

Programs Starting September 2025

Pick the path that matches where you want to go. All programs include live mentorship and portfolio reviews.

Character Artist Track

8 months

Master character modeling, texturing, and rigging. You'll create three complete characters from concept to engine-ready asset.

EGP 18,500
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Environment Artist Track

7 months

Build believable game worlds. Focus on modular asset creation, lighting, and making environments that tell stories without words.

EGP 16,800
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Animation Fundamentals

6 months

Bring characters to life with game animation techniques. Learn both keyframe and motion capture workflows used in modern studios.

EGP 15,200
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Game development workspace showing 3D modeling tools and reference materials
Detailed 3D asset creation process with professional software interface

How We're Different From YouTube Tutorials

Random tutorials teach isolated skills. We show you how everything connects. You'll understand why certain techniques work and when to use them.

01

Real Project Workflows

Learn the same pipelines that studios use. Your portfolio pieces will look professional because you'll follow professional processes.

02

Weekly Live Sessions

Get direct feedback on your work. Ask questions when you're stuck. Watch others learn and solve similar problems.

03

Portfolio That Gets Noticed

By the end, you'll have work that actually demonstrates skill. Not beginner exercises, but pieces that show you can do the job.

View Student Work
Hisham El-Naggar, lead instructor and game industry veteran

Hisham El-Naggar

Lead Instructor & Game Industry Veteran

I've spent twelve years making game art for studios across three continents. Now I help people in Egypt break into this industry without leaving home or spending years figuring things out alone.

The game industry needs good artists. What it doesn't need is another person who only knows how to follow tutorials.

Meet the Team